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Twinblade Invocation
Twinblade Invocation (0)
Enchantment — Aura

Enchant creature

Enchanted creature has double strike.

If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Uncommon)
Twinblade Paladin
Twinblade Paladin 3White (4)
Creature — Human Knight (3/3)

Whenever you gain life, put a +1/+1 counter on Twinblade Paladin.

As long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.)

Core Set 2020 (Uncommon)
Twining Twins
Twining Twins 2BlueBlue (4)
Creature — Faerie Wizard (4/4)

Flying, vigilance, ward 1

Wilds of Eldraine (Rare)
Two-Headed Hellkite
Two-Headed Hellkite 1WhiteBlueBlackRedGreen (6)
Creature — Dragon (5/5)

Flying, menace, haste

Whenever Two-Headed Hellkite attacks, draw two cards.

Dominaria United Commander (Rare)
Tymna the Weaver
Tymna the Weaver 1WhiteBlack (3)
Legendary Creature — Human Cleric (2/2)

Lifelink

At the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.

Partner (You can have two commanders if both have partner.)

Commander Legends (Mythic Rare)
Other Versions
Commander 2016 (Rare)
Blessed Hippogriff (Tyr's Blessing)
Blessed Hippogriff (Tyr's Blessing) White (1)
Instant — Adventure

Target creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Ulder Ravengard, Marshal
Ulder Ravengard, Marshal 1RedWhite (3)
Legendary Creature — — Human Noble Soldier (3/3)

When Ulder Ravengard, Marshal enters the battlefield, another target nontoken creature you control gains double team until end of turn.

Whenever Ulder Ravengard attacks, conjure a duplicate of another target nontoken attacking creature into your hand.

Alchemy Horizons: Baldur's Gate (Rare)
Ultra Magnus, Armored Carrier
Ultra Magnus, Armored Carrier (0)
Legendary Artifact — Vehicle (4/7)

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Haste

Formidable — Whenever Ultra Magnus attacks, attacking creatures you control gain indestructible until end of turn. If those creatures have total power 8 or greater, convert Ultra Magnus.

The Brothers' War Transformers Cards (Mythic Rare)
Ultra Magnus, Tactician
Ultra Magnus, Tactician 4RedGreenWhite (7)
Legendary Artifact Creature — Robot (7/7)

More Than Meets the Eye 2RedGreenWhite (You may cast this card converted for 2RedGreenWhite.)

Ward 2

Whenever Ultra Magnus attacks, you may put an artifact creature card from your hand onto the battlefield tapped and attacking. If you do, convert Ultra Magnus at end of combat.

The Brothers' War Transformers Cards (Mythic Rare)
Ultramarines Honour Guard
Ultramarines Honour Guard 3White (4)
Creature — Astartes Warrior (2/2)

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

Other creatures you control get +1/+1.

Warhammer 40,000 Commander (Rare)
Umbra Mystic
Umbra Mystic 2White (3)
Creature — Human Wizard (2/2)

Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)

Wilds of Eldraine Commander (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Unassuming Sage
Unassuming Sage 1White (2)
Creature — Human Peasant Wizard (2/2)

When Unassuming Sage enters the battlefield, you may pay 2. If you do, create a Sorcerer Role token attached to it. (Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

Wilds of Eldraine (Common)
Unbender Tine
Unbender Tine 2WhiteBlue (4)
Artifact

Tap: Untap another target permanent.

Archenemy (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Unbounded Potential
Unbounded Potential 1White (2)
Instant

Choose one —

• Put a +1/+1 counter on each of up to two target creatures.

• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Entwine 3White (Choose both if you pay the entwine cost.)

Commander Masters (Common)
Other Versions
Modern Horizons 2 (Common)
Unbreakable Formation
Unbreakable Formation 2White (3)
Instant

Creatures you control gain indestructible until end of turn.

Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Ravnica Remastered (Rare)
Other Versions
Ravnica Allegiance (Rare)
Commander Legends (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Dominaria United Commander (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Unconventional Tactics
Unconventional Tactics 2White (3)
Sorcery

Target creature gets +3/+3 and gains flying until end of turn.

Whenever a Zombie enters the battlefield under your control, you may pay White. If you do, return Unconventional Tactics from your graveyard to your hand.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Undead Slayer
Undead Slayer 2White (3)
Creature — Human Cleric (2/2)

White, Tap: Exile target Skeleton, Vampire, or Zombie.

Magic 2010 (Uncommon)
Undercellar Sweep
Undercellar Sweep 4White (5)
Enchantment

When Undercellar Sweep enters the battlefield, you take the initiative.

Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature tokens that are tapped and attacking.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Underworld Coinsmith
Underworld Coinsmith WhiteBlack (2)
Enchantment Creature — Human Cleric (2/2)

Constellation — Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life.

WhiteBlack, Pay 1 life: Each opponent loses 1 life.

Commander 2015 (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Unexpectedly Absent
Unexpectedly Absent Variable ColorlessWhiteWhite (2)
Instant

Put target nonland permanent into its owner's library just beneath the top X cards of that library.

Ikoria Commander (Rare)
Other Versions
Commander 2013 Edition (Rare)
Eternal Masters (Rare)
Commander Anthology (Rare)
Unexplained Absence
Unexplained Absence 3White (4)
Instant

For each player, exile up to one target nonland permanent that player controls. For each permanent exiled this way, its controller cloaks the top card of their library. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward 2. Turn it face up any time for its mana cost if it's a creature card.)

Murders at Karlov Manor Commander (Rare)
Unfinished Business
Unfinished Business 3WhiteWhite (5)
Sorcery

Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.)

Wilds of Eldraine Commander (Rare)
Unflinching Courage
Unflinching Courage 1GreenWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Commander 2018 (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Battlebond (Uncommon)
Unholy Officiant
Unholy Officiant White (1)
Creature — Vampire Cleric (1/2)

Vigilance

4White: Put a +1/+1 counter on Unholy Officiant.

Innistrad: Crimson Vow (Common)
Unified Front
Unified Front 3White (4)
Sorcery

Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast this spell.

Battle for Zendikar (Uncommon)
Unified Strike
Unified Strike White (1)
Instant

Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.

Onslaught (Common)
Union of the Third Path
Union of the Third Path 2White (3)
Instant

Draw a card, then you gain life equal to the number of cards in your hand.

The Brothers' War (Common)
Unite the Coalition
Unite the Coalition 2WhiteBlueBlackRedGreen (7)
Instant

Choose five. You may choose the same mode more than once.

• Target permanent phases out.

• Target player draws a card.

• Exile target player's graveyard.

• Unite the Coalition deals 2 damage to any target.

• Destroy target artifact or enchantment.

Dominaria United Commander (Rare)
Unlikely Alliance
Unlikely Alliance 1White (2)
Enchantment

1White: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.

Alliances (Uncommon)
Unmake
Unmake White or BlackWhite or BlackWhite or Black (3)
Instant

Exile target creature.

Duel Decks: Sorin vs. Tibalt (Common)
Other Versions
Eventide (Common)
Archenemy (Common)
Unquestioned Authority
Unquestioned Authority 2White (3)
Enchantment — Aura

Enchant creature

When Unquestioned Authority enters the battlefield, draw a card.

Enchanted creature has protection from creatures.

Jumpstart 2022 (Uncommon)
Other Versions
Judgment (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Commander 2018 (Uncommon)
Commander Legends (Uncommon)
Unraveling Mummy
Unraveling Mummy 1WhiteBlack (3)
Creature — Zombie (2/3)

1White: Target attacking Zombie gains lifelink until end of turn.

1Black: Target attacking Zombie gains deathtouch until end of turn.

Hour of Devastation (Uncommon)
Unruly Mob
Unruly Mob 1White (2)
Creature — Human (1/1)

Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.

Innistrad: Midnight Hunt (Common)
Other Versions
Innistrad (Common)
Shadows over Innistrad (Common)
Unsettled Mariner
Unsettled Mariner WhiteBlue (2)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 1.

Modern Horizons (Rare)
Unstable Glyphbridge
Unstable Glyphbridge 3WhiteWhite (5)
Artifact

When Unstable Glyphbridge enters the battlefield, if you cast it, for each player, choose a creature with power 2 or less that player controls. Then destroy all creatures except creatures chosen this way.

Craft with artifact 3WhiteWhite (3WhiteWhite, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Rare)
Unwavering Initiate
Unwavering Initiate 2White (3)
Creature — Human Warrior (3/2)

Vigilance

Embalm 4White (4White, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)

Amonkhet (Common)
Unyaro Griffin
Unyaro Griffin 3White (4)
Creature — Griffin (2/2)

Flying

Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Unyielding Gatekeeper
Unyielding Gatekeeper 1White (2)
Creature — Elephant Cleric (3/2)

Disguise 1White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Unyielding Gatekeeper is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token.

Murders at Karlov Manor (Rare)
Urbis Protector
Urbis Protector 4WhiteWhite (6)
Creature — Human Cleric (1/1)

When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying.

Ravnica Clue Edition (Uncommon)
Other Versions
Gatecrash (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Masters 25 (Uncommon)
Ravnica Remastered (Uncommon)
Urgent Exorcism
Urgent Exorcism 1White (2)
Instant

Destroy target Spirit or enchantment.

Innistrad (Common)
Uril, the Miststalker
Uril, the Miststalker 2RedGreenWhite (5)
Legendary Creature — Beast (5/5)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Uril, the Miststalker gets +2/+2 for each Aura attached to it.

Double Masters 2022 (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Ursine Fylgja
Ursine Fylgja 4White (5)
Creature — Spirit Bear (3/3)

Ursine Fylgja enters the battlefield with four healing counters on it.

Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn.

2White: Put a healing counter on Ursine Fylgja.

Coldsnap (Uncommon)
Urza Assembles the Titans
Urza Assembles the Titans 3WhiteWhite (5)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — Scry 4, then you may reveal the top card of your library. If a planeswalker card is revealed this way, put it into your hand.

II — You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield.

III — You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.

Dominaria United (Rare)
Urza, Academy Headmaster
Urza, Academy Headmaster WhiteBlueBlackRedGreen (5)
Legendary Planeswalker — Urza (4)

+1: Head to AskUrza.com and click +1.

-1: Head to AskUrza.com and click -1.

-6: Head to AskUrza.com and click -6.

Unstable (Mythic Rare)
Urza, Chief Artificer
Urza, Chief Artificer 3WhiteBlueBlack (6)
Legendary Creature — Human Artificer (4/5)

Affinity for artifact creatures (This spell costs 1 less to cast for each artifact creature you control.)

Artifact creatures you control have menace.

At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

The Brothers' War Commander (Mythic Rare)
Urza, Lord Protector
Urza, Lord Protector 1WhiteBlue (3)
Legendary Creature — Human Artificer (2/4)

Artifact, instant, and sorcery spells you cast cost 1 less to cast.

7: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery.

The Brothers' War (Mythic Rare)
Urza, Planeswalker
Urza, Planeswalker (0)
Legendary Planeswalker — Urza (7)

You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once.

+2: Artifact, instant, and sorcery spells you cast this turn cost 2 less to cast. You gain 2 life.

+1: Draw two cards, then discard a card.

0: Create two 1/1 colorless Soldier artifact creature tokens.

−3: Exile target nonland permanent.

−10: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents.

The Brothers' War (Mythic Rare)
Urza, Prince of Kroog
Urza, Prince of Kroog 2WhiteBlue (4)
Legendary Creature — Human Artificer (2/3)

Artifact creatures you control get +2/+2.

6: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.

The Brothers' War (Rare)
Urza's Ruinous Blast
Urza's Ruinous Blast 4White (5)
Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Exile all nonland permanents that aren't legendary.

Commander Masters (Rare)
Other Versions
Dominaria (Rare)
Dominaria United Commander (Rare)
The Brothers' War Commander (Rare)
Usher of the Fallen
Usher of the Fallen White (1)
Creature — Spirit Warrior (2/1)

Boast — 1White: Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Uncommon)
Shepherd of the Flock (Usher to Safety)
Shepherd of the Flock (Usher to Safety) White (1)
Instant — Adventure

Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Uncommon)
Utter End
Utter End 2WhiteBlack (4)
Instant

Exile target nonland permanent.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Khans of Tarkir (Rare)
Commander 2016 (Rare)
Commander 2018 (Rare)
Commander 2021 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Streets of New Capenna Commander (Rare)
Warhammer 40,000 Commander (Rare)
March of the Machine Commander (Rare)
Vadrok, Apex of Thunder
Vadrok, Apex of Thunder BlueRedWhite (3)
Legendary Creature — Elemental Dinosaur Cat (3/3)

Mutate 1White or BlueRedRed (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying, first strike

Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost.

Ikoria: Lair of Behemoths (Mythic Rare)
Vagrant Plowbeasts
Vagrant Plowbeasts 5GreenWhite (7)
Creature — Beast (6/6)

1: Regenerate target creature with power 5 or greater.

Conflux (Uncommon)
Valeron Outlander
Valeron Outlander GreenWhite (2)
Creature — Human Scout (2/2)

Protection from black

Conflux (Common)
Valiant Changeling
Valiant Changeling 5WhiteWhite (7)
Creature — Shapeshifter (3/3)

This spell costs 1 less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than 5.

Changeling (This card is every creature type.)

Double strike

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Valiant Endeavor
Valiant Endeavor 4WhiteWhite (6)
Sorcery

Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.

Adventures in the Forgotten Realms Commander (Rare)
Valiant Farewell
Valiant Farewell 1White (2)
Instant

Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0."

Draw a card.

Alchemy Horizons: Baldur's Gate (Common)
Valiant Guard
Valiant Guard White (1)
Creature — Human Soldier (0/3)

Conflux (Common)
Valiant Knight
Valiant Knight 3White (4)
Creature — Human Knight (3/4)

Other Knights you control get +1/+1.

3WhiteWhite: Knights you control gain double strike until end of turn.

March of the Machine Commander (Rare)
Other Versions
Core Set 2019 (Rare)
Valiant Rescuer
Valiant Rescuer 1White (2)
Creature — Human Soldier (3/1)

Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Valiant Veteran
Valiant Veteran 1White (2)
Creature — Kor Soldier (2/2)

Other Soldiers you control get +1/+1.

3WhiteWhite, Exile Valiant Veteran from your graveyard: Put a +1/+1 counter on each Soldier you control.

Dominaria United (Rare)
Valkmira, Protector's Shield
Valkmira, Protector's Shield 3White (4)
Legendary Artifact

If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.

Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 1.

Kaldheim (Rare)
Valkyrie Harbinger
Valkyrie Harbinger 4WhiteWhite (6)
Creature — Angel Cleric (4/5)

Flying, lifelink

At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.

Jumpstart 2022 (Rare)
Other Versions
Kaldheim (Rare)
Valkyrie's Sword
Valkyrie's Sword 1White (2)
Artifact — Equipment

When Valkyrie's Sword enters the battlefield, you may pay 4White. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it.

Equipped creature gets +2/+1.

Equip 3

Kaldheim (Uncommon)
XXValor (Valor)
XXValor (Valor) 3White (4)
Creature — Incarnation (2/2)

First strike

As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.

Time Spiral "Timeshifted" (Special)
Other Versions
Judgment (Uncommon)
Valor in Akros
Valor in Akros 3White (4)
Enchantment

Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Masters 25 (Uncommon)
Double Masters (Uncommon)
Valor Made Real
Valor Made Real White (1)
Instant

Target creature can block any number of creatures this turn.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Dissension (Common)
Valor of the Worthy
Valor of the Worthy White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.

Kaldheim (Common)
Valorous Charge
Valorous Charge 1WhiteWhite (3)
Sorcery

White creatures get +2/+0 until end of turn.

Portal (Uncommon)
Valorous Stance
Valorous Stance 1White (2)
Instant

Choose one —

• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

• Destroy target creature with toughness 4 or greater.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Jumpstart (Uncommon)
Double Masters (Uncommon)
Commander Legends (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Innistrad: Crimson Vow (Uncommon)
Game Night: Free-For-All (Uncommon)
Jumpstart 2022 (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Valorous Steed
Valorous Steed 4White (5)
Creature — Unicorn (3/3)

Vigilance (Attacking doesn't cause this creature to tap.)

When Valorous Steed enters the battlefield, create a 2/2 white Knight creature token with vigilance.

Jumpstart 2022 (Common)
Other Versions
Core Set 2021 (Common)
Valor's Reach Tag Team
Valor's Reach Tag Team (0)
Sorcery

Create two 3/2 red and white Warrior creature tokens with "Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature."

March of the Machine (Uncommon)
Vampire Slayer
Vampire Slayer 1White (2)
Creature — Human Soldier (2/2)

Whenever Vampire Slayer deals damage to a Vampire, destroy that creature.

Innistrad: Crimson Vow (Common)
Vampire's Zeal
Vampire's Zeal White (1)
Instant

Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

Ixalan (Common)
Vanguard of Brimaz
Vanguard of Brimaz WhiteWhite (2)
Creature — Cat Soldier (2/2)

Vigilance

Heroic — Whenever you cast a spell that targets Vanguard of Brimaz, create a 1/1 white Cat Soldier creature token with vigilance.

Born of the Gods (Uncommon)
Vanguard of the Rose
Vanguard of the Rose 1White (2)
Creature — Vampire Knight (3/1)

1, Sacrifice another creature or artifact: Vanguard of the Rose gains indestructible until end of turn. Tap it.

The Lost Caverns of Ixalan (Uncommon)
Vanish into Eternity
Vanish into Eternity 2White (3)
Instant

This spell costs 3 more to cast if it targets a creature.

Exile target nonland permanent.

Phyrexia: All Will Be One (Common)
Vanish into Memory
Vanish into Memory 2WhiteBlue (4)
Instant

Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.

Adventures in the Forgotten Realms Commander (Uncommon)
Other Versions
Coldsnap (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Vanishing Verse
Vanishing Verse WhiteBlack (2)
Instant

Exile target monocolored permanent.

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Strixhaven: School of Mages (Rare)
Vanquish
Vanquish 2White (3)
Instant

Destroy target blocking creature.

Fifth Dawn (Uncommon)
Vanquish the Foul
Vanquish the Foul 5White (6)
Sorcery

Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Uncommon)
Vanquish the Horde
Vanquish the Horde 6WhiteWhite (8)
Sorcery

This spell costs 1 less to cast for each creature on the battlefield.

Destroy all creatures.

Innistrad: Midnight Hunt (Rare)
Varina, Lich Queen
Varina, Lich Queen 1WhiteBlueBlack (4)
Legendary Creature — Zombie Wizard (4/4)

Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life.

2, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.

Double Masters 2022 (Rare)
Other Versions
Commander 2018 (Mythic Rare)
Vassal Soul
Vassal Soul 1White or BlueWhite or Blue (3)
Creature — Spirit (2/2)

Flying

Return to Ravnica (Common)
Vassal's Duty
Vassal's Duty 3White (4)
Enchantment

1: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.

Champions of Kamigawa (Rare)
Vault 101: Birthday Party
Vault 101: Birthday Party 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

II, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.

Magic The Gathering—Fallout (Rare)
Vault 11: Voter's Dilemma
Vault 11: Voter's Dilemma 2WhiteBlack (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each opponent, you create a 1/1 white Human Soldier creature token.

II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes.

Magic The Gathering—Fallout (Rare)
Vault 13: Dweller's Journey
Vault 13: Dweller's Journey 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield.

II — You gain 2 life and scry 2.

III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.

Magic The Gathering—Fallout (Rare)
Vault 75: Middle School
Vault 75: Middle School 2WhiteWhite (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Exile all creatures with power 4 or greater.

II, III — Put a +1/+1 counter on each creature you control.

Magic The Gathering—Fallout (Rare)
Vectis Dominator
Vectis Dominator 1WhiteBlack (3)
Artifact Creature — Human Wizard (0/2)

Tap: Tap target creature unless its controller pays 2 life.

Alara Reborn (Common)
Vedalken Outlander
Vedalken Outlander WhiteBlue (2)
Artifact Creature — Vedalken Scout (2/2)

Protection from red

Conflux (Common)
Vega, the Watcher
Vega, the Watcher 1WhiteBlue (3)
Legendary Creature — Bird Spirit (2/2)

Flying

Whenever you cast a spell from anywhere other than your hand, draw a card.

Kaldheim (Uncommon)
Veil of Assimilation
Veil of Assimilation 1White (2)
Artifact

Whenever Veil of Assimilation or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn.

Phyrexia: All Will Be One (Uncommon)
Veiled Ascension
Veiled Ascension 3White (4)
Enchantment

When Veiled Ascension enters the battlefield, put a flying counter on each face-down creature you control.

Face-down creatures you control enter the battlefield with a flying counter on them.

At the beginning of your upkeep, you may cloak the top card of your library.

Murders at Karlov Manor Commander (Rare)
Velomachus Lorehold
Velomachus Lorehold 5RedWhite (7)
Legendary Creature — Elder Dragon (5/5)

Flying, vigilance, haste

Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

Strixhaven: School of Mages (Mythic Rare)
Venerable Knight
Venerable Knight White (1)
Creature — Human Knight (2/1)

When Venerable Knight dies, put a +1/+1 counter on target Knight you control.

Throne of Eldraine (Uncommon)
Venerable Lammasu
Venerable Lammasu 6White (7)
Creature — Lammasu (5/4)

Flying

Khans of Tarkir (Uncommon)
Venerable Monk
Venerable Monk 2White (3)
Creature — Human Monk Cleric (2/2)

When Venerable Monk enters the battlefield, you gain 2 life.

Duel Decks Anthology, Divine vs. Demonic (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Tenth Edition (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Portal (Uncommon)
Duel Decks: Divine vs. Demonic (Common)
Venerable Warsinger
Venerable Warsinger 1RedWhite (3)
Creature — Spirit Cleric (3/3)

Vigilance, trample

Whenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player.

Strixhaven: School of Mages (Rare)
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